Design Engineer, Mobile

wispr-flow · Remote

About Wispr We're building the first voice interface a billion people use every day. Our first product, Flow, lets you talk instead of type anywhere on your computer or phone, and turns messy speech into polished text that is ready to send. It's scaled from

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M → $50M in ARR in under 12 months with millions of users and thousands of enterprise customers. How we think → The team is still small enough that every person shapes what gets built. About the Role Design is not what it looks like. Design is how it works. Wispr Flow is one of the most loved products out there — not just among Silicon Valley techies, but among the average person. And since we're a layer on top of every app, we have a major responsibility to make it feel delightful and never break their flow. Pun intended. That constraint forced us to invent new interaction paradigms: the floating Flow Bar on desktop, the Flow Bubble on Android, the voice keyboard on iOS. Without design engineers as influential voices in the company, none of this would be possible. And we have a number of challenges ahead of us: interaction patterns for our upcoming products across devices, AI-first design systems that keep velocity up as we lean into agentic coding, and the foundations of how the next generation of software looks and feels. You'd work closely with product engineers, designers, and our founders, Tanay and Sahaj. A big reason Flow feels the way it does is that they care about getting the smallest details perfect. What you'll do? Design interfaces for voice-first interactions across iOS, Android, CarPlay, Apple Watch, and more. Have a key voice in the direction of the product roadmap. Build new interactions paradigms on top of the frontier models we're building for next-gen HCI. Build systems to enable the whole company to ship better UI/UX. Talk to customers, observe them, and then obsessively make the product better for them. This role is perfect for you if: You have strong opinions about what makes an interfac

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